A player controller change.
Silva Persona » Devlog
Hi everyone! I was playtesting my game and I thought “hmm.. these controls don’t feel PS1’y”, so, i’ve decided to change the player movement! I removed headbob and the FOV changing when jumping and running. Why? The PS1 didn’t really have anything like that. I also tweaked some values like speed, run speed and jump force. Maybe you don’t like these changes, if you don’t, leave a comment! (if anyone is even reading tbh) Goodbye!
Silva Persona
A PS1-style puzzle game
| Status | In development |
| Author | pinguimtrivago |
| Genre | Puzzle, Adventure |
| Tags | 3D, Godot, PSX (PlayStation) |
| Languages | English |
| Accessibility | Subtitles |
More posts
- I FINALLY FU-ING FINISHED MONTENOVA88 days ago
- The power of small details!94 days ago
- 3rd main area in progress!94 days ago
- 2/6 main areas done!95 days ago

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