A player controller change.
Silva Persona » Devlog
Hi everyone! I was playtesting my game and I thought “hmm.. these controls don’t feel PS1’y”, so, i’ve decided to change the player movement! I removed headbob and the FOV changing when jumping and running. Why? The PS1 didn’t really have anything like that. I also tweaked some values like speed, run speed and jump force. Maybe you don’t like these changes, if you don’t, leave a comment! (if anyone is even reading tbh) Goodbye!
Silva Persona
A PS1-style puzzle game
Status | In development |
Author | pinguimtrivago |
Genre | Puzzle, Adventure |
Tags | 3D, Godot, PSX (PlayStation) |
Languages | English |
Accessibility | Subtitles |
More posts
- I FINALLY FU-ING FINISHED MONTENOVA36 days ago
- The power of small details!41 days ago
- 3rd main area in progress!41 days ago
- 2/6 main areas done!42 days ago
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